BlohoShaders
Bloho Shaders adds a light cinematic touch to the already familiar vanilla minecraft’s familiar style. It adds soft bloom, sun and moon shadows, atmospheric fog, moving procedural clouds, glowing ores, warm lighting, and subtle water highlights.
It has a vivid mode, balanced mode, atmosphere and baseline for low end devices!
The main focus is light, shadows, the sky, water, and how different blocks interact with light. I didn't want to completely change Minecraft's art style or make everything overly realistic. The idea was to make the vanilla world look cleaner and more atmospheric while keeping it recognizable.

Features
BlohoShaders currently includes:
- Real-time directional shadows
- Entity shadows
- Softened shadow edges
- Bright sunlight and ambient lighting
- Emissive lighting from lava and beacons
- Custom sky and procedural clouds
- Improved nighttime lighting
- Water reflections
- Lighting for transparent blocks
- Foliage lighting
- Tonemapping
Shadows & Sunlight
The direction of the shadows in this shader depends on the position of the sun in the sky. so it adds a really nice depth to the environment.

Shadows also change depending on where the object if it is relative to the light source instead of just applying a dark overlay

Light can pass through glass rather than acting like an opaque block.

Sky & Atmosphere
It have softer clouds and different lighting depending on the environment and time of day.

I wanted the daytime sky to stay bright and close to the vanilla style.

Nighttime has a very cool and darker look while still leaving enough visibility to actually play the game.

Light Sources
Different light sources have a much different effect on the surroundings. Like lava produces a strong warm light which spreads onto nearby surfaces:











