A realistic shader with Apple Silicon in mind - Work in Progress
Community
- Join my Discord server for questions, suggestions, development updates, and Luster discussion
- You can also support the project if you'd like to say thanks
Frequently asked questions
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"When will Luster be released for new Minecraft version?"
- Shader packs are generally not very dependent on Minecraft versions; as long as Iris is available for that version, Luster should generally work.
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"What shader loader does Luster support?"
- Luster is designed for Iris. OptiFine is not supported.
Features
- Fully revamped sky, weather, water, and lighting
- Detailed clouds with multiple different types and layers
- Immersive weather providing different skies each day
- Screen-space path tracing
- Soft shadows with variable-size penumbras
- Detailed ambient occlusion (GTAO)
- Full labPBR material support
- screen-space reflections
- Volumetric fog
- Improved image quality TAA, FXAA, and CAS
- Advanced temporal upscaling with TAAU
- ACES tonemapping
- Camera effects: bloom, depth of field, motion blur, lens flare, vignette
- Advanced Global and Local exposure
- Low, Medium, High, Ultra profiles
Compatibility
Shader loaders
GPU vendors
- Nvidia
- AMD
- Intel
- Apple Silicon





