Overview
This datapack aims to make Quality of Life changes with the goal of making the game more fun or consistent with itself! Like the name implies, a lot of the changes are "nitpicks" I, the creator, have with some parts of the game.
Features
Currently, these are the features:
NOTE: Some of these features might be removed/altered in future updates
Misc
Spoiler
- Compasses/Clocks display information when held
- Compasses show XYZ coordinates and direction the player is looking
- Clocks display the time, day count and current moon phase
- Gunpowder can me made from Sulfur, Bone Meal and Charcoal
- Happy Ghasts can be fed Wind Charges for a movement Buff that lasts 1:30 min
- Smelting blocks of raw ore yields a block of said Ore
- Potions can be stacked up to 16, Splash Potions can be stacked up to 4
- Torchflower now emit light
- Crops age 0 emit 4, age 1 emit 8 and adults emit 12
- The block above the plant must be air for the plant to emit light since it uses light blocks to add light
- Suspicious stews may use two of the same mushroom in the recipe, similar to 26.3
- Tipped arrows can be made with normal and splash potions as well
- Some effects given by suspicious stew have been buffed
- Fire resistance 3s -> 30s
- Jump Boost 5s -> 30s
- Night Vision 5s -> 45s
- Some foods give potion effects
- Golden carrots give night vision for 1min
- Glistering melon slices give Instant Health
- Cookies give Haste for 3min
- Pumpkin pies give Resistance for 30s
- Rabbit stews give Jump Boost for 1min
- Beetroot soups give Strength for 1min
- New Item: Return Compass
- Recipe found while exploring ruined portals, shipwrecks and mineshafts
- When tied to a lodestone, can be consumed to teleport atop it!
Enchantments
Spoiler
- Unbreaking enchantment no longer decreases Item durability
- Tagged as Treasure (No longer appears when Enchanting/Trading)
- Appears on random loot
- Mutually exclusive with mending
- Channeling now summons thunder no matter the weather








