Players walk very, very slowly when drawing a bow. Why do skeletons get an exception?
This is a little datapack that applies Slowness IV to all Skeletons that are targeting something while holding a bow.

Players walk very, VERY slowly when drawing a bow. Why do skeletons get an exception?
Players walk very, very slowly when drawing a bow. Why do skeletons get an exception?
This is a little datapack that applies Slowness IV to all Skeletons that are targeting something while holding a bow.